RENTARO SATOMI WALLPAPER

rentaro satomi

Rentaro does a 2 hit uppercut. Same distance as B version. Crouching forward knife strike Air unblockable. This page was last edited on 8 September , at Can be activated twice a round. Angled horizontal knife slash. Chargeable straight punch A little under half screen length uncharged Charge duration extends the length of the attack, increases frame advantage.

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Rentaro is propelled further away than the A version. Rentaro does a 2 hit uppercut. Click here for the original Rentaro Satomi page. Long sweep kick leads to hard knockdown. Small downward angled punch. Faster, stronger version of C Gunfire.

Black Bullet – Rentaro Satomi | Characters | Dengeki Bunko: Fighting Climax

Angled horizontal knife slash. Can be activated twice a round. Chargeable Runs forward and jumps toward the opponent then punches the ground The jump has a hitbox Charge time lengthens the run distance At full charge the punch counts as an overhead. Views Read View source View history.

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Long forward kick Press C again to follow up with jump kick Jump kick launches opponent Second kick leaves Rentaro airborne.

Rentaro Satomi | FINAL FANTASY XIV, The Lodestone

Chargeable straight punch A little under half screen length uncharged Charge duration extends the length of the attack, increases frame advantage. Rentaro does a half screen elbow strike. Fires gun at eye level Little over half screen distance Air version: Crouching forward knife strike Ssatomi unblockable. This page was last edited on 8 Septemberat Upward knife swing Large vertical hitbox Air unblockable. A Shoryu Reppa move, ending remtaro Shoukahanameishi. Retrieved from ” http: Fires gun at eye level Slower than standard version Full screen hitbox Air version: Fires gun in the air Air version: Assist Character – Short description of why this assist is recommended with this character.

Larger forward hop kick Neutral on block if immediately cancelled from 5CC there’s a gap. If the gunshot hits, Rentaro will perform a double uppercut then finish with a overhead kick. Even longer forward hop kick Slight advantage on block if immediately canceled from 5CC bigger gap.

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Pages with broken file links Dengeki Bunko Fighting Climax.

Charge time lengthens the run distance Charged version launches opponent on hit for a combo Charged version puts opponent into air tech state on block, making it a mix-up situation Runs forward and steps on the opponents foot followed by a renharo bash.

Rentaro is propelled even further than the B version.

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Same distance as B version. Navigation Main Page Recent changes. Mizuumi Getting Started Community Roadmap. Fires gun towards the opponents feet Counts as low attack ground only Slight frame advantage if blocked at max range Air version: Use 3 Extend Action attacks for Attack Level 1 for 10 seconds.

Rentaro does a small jump forward and uses his jB followed by his 5B to launch the opponent. Dengeki Bunko Fighting Climax.

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